Tercer periodo 5
Espacio de almacenamiento de trabajos.
Third quarter 2024
Contents: Bloques de programación control y variable.
Selección y modificación de objetos y fondos.
TECNOLOGY WEEK ONE AND TWO
AGENDA
- Saludo - Greeting
- Reflexión - Reflection
- Objetivo -Goal: Identify what is programming and algorithms
- Actividad evaluativa- evaluative activity: find answers to programming questions
1.Saludo - Greeting
- Saludo - Greeting
- Reflexión - Reflection
- Objetivo -Goal: Identify what is programming and algorithms
- Actividad evaluativa- evaluative activity: find answers to programming questions
2.Reflexión - Reflection
3.Objetivo - Goal: Identify blocks of variables and control
In class, students will look for the definition of some terms that are related to programming and robotics, making an inquiry through different recommended pages where they will answer the questions that will allow the conceptual development of the third period.
4. Actividad evaluativa - Evaluative activity: find answers to programming questions
Instruction:
Search the internet for the answers to the following programming question and write the answer in padlet
- What is the function of the variable block in mBlock?
- What is the function of the mBlock control block?
- How can you modify a sprite in mBlock, explain it
- How can you modify a fund in mBlock, explain it
- How can you add a new image to mBlock
- Define in your words what the function of the different programming blocks is.
TECNOLOGY WEEK THREE
AGENDA
- Saludo - Greeting
- Reflexión - Reflection
- Objetivo -Goal: Identify blocks of variables and control
- Actividad practica- practical activity:build a movement schedule across the screen
1.Saludo - Greeting
- Saludo - Greeting
- Reflexión - Reflection
- Objetivo -Goal: Identify blocks of variables and control
- Actividad practica- practical activity:build a movement schedule across the screen
2.Reflexión - Reflection
3.Objetivo - Goal: blocks of variable and control.
TECNOLOGY WEEK FOUR AND FIVE
- Saludo - Greeting
- Reflexión - Reflection
- Objetivo -Goal: Indentify the blocks of variable.
- Actividad evaluativa- evaluative activity: Category variable.
1. Saludo - Greeting
2. Reflexión - Reflection
3. Objetivo -Goal: Identify the blocks of variable.
identifies the function of constructing the different variables according to the need of the program, how they affect the programming and the multiple applications they have within the algorithm.
4. Actividad evaluativa - evaluative activity: Category variable.
1 Add background and objects according to the image2 Add green flag event block
3 Add variable lives
4 Add control forever
5 Add a forever control and inside add the following.
6 Go to mouse pinter motion control
7 swich costume
8 Add two if
9 Add a basketball touch sensor in an if
10 Add a lives variable
11 Add the time variable
12 in the following if add those seen in the image.
TECNOLOGY WEEK SIX AND SEVEN
AGENDA
- Saludo - Greeting
- Reflexión - Reflection
- Objetivo -Goal: Indentify the blocks of control.
- Actividad evaluativa- evaluative activity: Category control, loops, sprites and backgrounds
1. Saludo - Greeting
2. Reflexión - Reflection
3. Objetivo -Goal: Identify the blocks of control.
The student identifies the functions of the control blocks by making use of loops and loops, also adding IF conditions to perform event actions contrary to an event.
4. Actividad evaluativa - evaluative activity: Category control, loops, srpites and backgrounds.
1. 4 sprites must be added, the first is the main character, the second is the object that will be thrown, the third is the obstacles, it must have two costumes internally and finally the object that will recover the life values, the which are represented in %
4. We are going to build two variables, the first is score and health points.
5. Next we are going to build the programming according to the following image, keeping in mind that the sprites that we already added must be marked.
TECNOLOGY WEEK EIGHT
- Saludo - Greeting
- Reflexión - Reflection
- Objetivo -Goal: Indentify the blocks of control.
- Actividad evaluativa- evaluative activity: Category control, loops and sprites
1. Saludo - Greeting
2. Reflexión - Reflection
3. Objetivo -Goal: Identify the category of movement.
The student identifies the necessary blocks so that the object can move up and down, as well as the interaction between different objects.
4. Actividad – Activity: evaluative activity: Category control, loops and srpites
Follow the instructions step by step to add the necessary categories of motion for the object to interact with another object.
2. Interaction objects with the main sprite
3. Accumulation objects and interaction with the sprite, health
TECNOLOGY WEEK NINE AND TEN
TECNOLOGY WEEK TEN
- Saludo - Greeting
- Reflexión - Reflection
- Objetivo -Goal: Identify the elements that make up an algorithm
- Actividad evaluativa- evaluative activity: Category control, loops and sprites
1. Saludo - Greeting
2. Reflexión - Reflection
3. Objetivo -Goal: Identify the elements that make up an algorithm
To finish the construction of the program, students must evaluate the correct functioning of the programming.
4. Actividad - evaluative activity: Category control, loops and sprites